Aug 15, 2005, 02:38 PM // 14:38
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#21
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Arlington, TX
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Well, Healing seed is pretty much the Monk equivalent to the rangers healing spring, it simply heals every time somone takes damage. Now hands is probably an elite because of cost/casting time, and overall benefits. Although I don't use it much myself, im sure some people do. Its very handy in helping new peeps through earlier missions, you can heal them all the way with that spell
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Aug 15, 2005, 02:41 PM // 14:41
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#22
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Montreal, Canada
Guild: Quebekers Alliance [QKA]
Profession: W/
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Yeah, I like HS. I always use it on the Warrior that gets all the beating in our group.
Also, you can't cast HS on yourself.
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Aug 15, 2005, 03:38 PM // 15:38
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#23
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Frost Gate Guardian
Join Date: May 2005
Guild: The Dead-Lands
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Quote:
Originally Posted by Keure
Can anyone tell me why this is Elite and Healing Seed is not?
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The thing with Healing Hand is that you can cast it on yourself. Healing Seed you can only cast on 'other' ally...not that that should really make it elite but if you look at it it cost 5 energy...5!! and takes 1/4 of a sec to cast....where as seed costs 15 energy and takes 2 seconds to cast....that im sure is what makes it an elite...
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Sep 05, 2005, 05:56 PM // 17:56
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#24
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Ascalonian Squire
Join Date: Aug 2005
Location: Colorado
Guild: The Knights In White Satin
Profession: Me/
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I think the amount of life gained just doesn't make it worth using in comparison to other elites. I would go with...well...just about any other healing or divine favor elite over this one
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Sep 06, 2005, 02:47 AM // 02:47
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#25
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Ascalonian Squire
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this skills elite only because it was being abused to farm, in conjunction with another elite, rather than fix the skill, they just slapped the elite on it.
right now, its pretty bad. short duration, and it only triggers on attacks. the only way this skill is helpful, is if people are dumb enough to keep waving wands at you. any player who uses attacks as their main form of damage, more than likely is going to hit you harder than 20 hp. so basically, your getting shielding hands that covers 7 more hp, and only works on attacks for your elite slot. so basically, your just going to reduce the damage their wars and rangers do to you, while their casters proceed to own you as normal. really efficient elite.
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Sep 06, 2005, 03:29 AM // 03:29
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#26
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Wilds Pathfinder
Join Date: Jul 2005
Profession: W/
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If im not mistaken, it says for Healing hands "Whenever target ally is struck by an attack" ,So it really only heals when a warrior is hacking away or getting attacked by a wand etc. Mark of Prot heals all damage except health degen, so Prot spirit + MoP and your invincible to everything except hp dgen for 10 seconds.
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Sep 08, 2005, 09:44 PM // 21:44
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#27
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Ascalonian Squire
Join Date: May 2005
Location: Austin, TX
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IMO this functions as more of an healing version of shielding hands. One thing I may have noticed (I can't confirm) is that you take damage before the heal. I remember I was in the tournament arenas and killed a guy who just cast it. I wasn't sure if someone removed the enchantment or not. Can anyone confirm this?
Last edited by TheFever; Sep 08, 2005 at 09:46 PM // 21:46..
Reason: Added the question at the end.
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Sep 11, 2005, 09:41 PM // 21:41
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#28
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Ascalonian Squire
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fever, maybe you just did more damage than this pos spell can cover?
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Sep 20, 2005, 07:20 AM // 07:20
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#29
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Jungle Guide
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this is a very weak elite. Its almost like shielding hands except that it doesnt take up an elite spot.
At 12 prot and 12 healing:
Shielding hands is taking off 15 damage per hit. Healing hands (via adding health per hit) is taking off 21 damage per hit. I dont think a net healing bonus if an hit is below 21 and a faster cast time justifies this to be an elite spell. Furthermore shielding hands has a faster recharge and protects against all purpose damage! (balth aura/IW anybody?)
even if healing hands was not an elite id still pick shielding hands over it.
One way to modestly beef this skill up is to bump the duration to 15 seconds.
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Sep 22, 2005, 02:12 PM // 14:12
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#30
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Guest
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were can i find that spell excactly???
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Sep 28, 2005, 02:04 AM // 02:04
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#31
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Guest
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this skill only gives you health if you take physical dmg.
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Sep 28, 2005, 05:14 AM // 05:14
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#32
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by username
this skill only gives you health if you take physical dmg.
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Healing hands
"Whenever target ally is struck by an attack"
there is a difference between physical damage and 'struck by an attack'. Just think about it...
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Sep 28, 2005, 05:57 AM // 05:57
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#33
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Wilds Pathfinder
Join Date: Jul 2005
Profession: W/
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Quote:
Originally Posted by Makkert
Healing hands
"Whenever target ally is struck by an attack"
there is a difference between physical damage and 'struck by an attack'. Just think about it...
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Wand dmg..
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Sep 28, 2005, 06:32 AM // 06:32
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#34
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Krytan Explorer
Join Date: Sep 2005
Location: Campbell, California
Guild: Legio Imortalii
Profession: W/Mo
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Love it for farming, good against going IWAY in PvP sometimes, in PvE? I'd go with healing breeze instead.
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Nov 02, 2005, 01:42 PM // 13:42
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#35
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Academy Page
Join Date: Aug 2005
Guild: renegades of ascalon
Profession: N/Mo
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this would be a good spell in hell's precipice, except for the sparks and risen ashes...
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Nov 04, 2005, 10:33 AM // 10:33
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#36
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Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
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Works Great with my gryphon farmer build.
I have read the forums here splicing skills together/attribute points making a hybrid of the hybrid patterns I found in "The Campfire"
Love it, ontop of Live Vicariously and Balths Spirit+Bonettis = Ownage in large groups with your smites in <Balths Aura and Symbol of Wrath>
Also, I'm not the tradition "axe cyclone to gain adrenaline" either. I lovea me some swords. Gotta have bleeding/deep wound. I can manage without a lousy bonetti adrenaline builder too, just swap in frenzy or flurry to pump it up.
But yeah, Healing hands <capped outside ember light camp, not too far north sometimes> works great all around for I'm healing prayers, not prot.
My 2 cents
--The Shim
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Nov 24, 2005, 10:57 PM // 22:57
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#37
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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What is it with this skill really it doesn't seems to heal for that much and haveing s 25 recharge time is just to long orsons work way better than and has faster recharge time.this elite should be the version of it only it should heal for ten more points and set loke this 5 energy 1 activation and 5 sec recharge time and heals for 10 or 15 more than orisons it is like the difference with heal other and word of healing.
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Nov 25, 2005, 04:03 PM // 16:03
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#38
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Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
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It's like Shielding Hands, except only vs physical damage, and affected by Deep Wound.
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Dec 04, 2005, 02:02 AM // 02:02
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#39
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Ascalonian Squire
Join Date: Jul 2005
Location: Undisclosed
Profession: W/
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Where the $@&% is this skill?
I heard from several people that healing hands was taken out of perdition rock. I also heard that all monk skills were taken out of the fire islands. This guy said "It's like finding an angel in hell" lol So does anyone know for a fact here i can get this skill. PLEASE!!!
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Dec 04, 2005, 02:21 AM // 02:21
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#40
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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It is still there I went and got it for my Monk and Warrior and all the Monk elites are there still.The person telling you this is just playing around with you if they were moved there would be an update and an annoucment from Anet don't believe it untill you hear it from them first.You get it from and giant ettin becarefull as there are hydra around him and he has restorelife to res the hydra .
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